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authorChristoph Helma <helma@in-silico.ch>2018-03-03 20:46:17 +0100
committerChristoph Helma <helma@in-silico.ch>2018-03-03 20:46:17 +0100
commit1d789e63e8004eaa4755d549c316ba5df32eef58 (patch)
tree203f514529729d386dc3afe7a00f79ff9177cb72 /shader.frag
parent42c9030665ef94e5ed27da83e2f37a6b17031024 (diff)
v1
Diffstat (limited to 'shader.frag')
-rw-r--r--shader.frag72
1 files changed, 66 insertions, 6 deletions
diff --git a/shader.frag b/shader.frag
index f76c968..eda981e 100644
--- a/shader.frag
+++ b/shader.frag
@@ -47,29 +47,89 @@ void main (void) {
vec4 img;
vec2 coord;
if (program == 0) {
- //coord = zoom(st(),0.5*(1.0-params[0]));
- coord = zoom(st(),sin(time));
+ coord = zoom(st(),0.5-0.5*(1.0-params[0]));
img = texture2D(images[0],coord);
img -= params[1]*(1.0-texture2D(images[1],st()));
}
else if (program == 1) {
+ coord = translate(coord,vec2(0.5,0.5));
+ coord = zoom(coord,2.5);
+ coord = translate(coord,vec2(-0.5,-0.5));
+ //coord = zoom(st(),0.5);
+ //coord = zoom(coord,2.1*(1.0-0.5*params[0]));
+ //coord = zoom(st(),0.5-0.5*(1.0-params[0]));
+ //coord = zoom(st(),(1.0-1.5*params[2]));
+ //coord = translate(coord,vec2(0,params[0]));
+ img = texture2D(images[0],coord);
+ coord = zoom(st(),0.5-0.5*(1.0-params[0]));
+ vec3 i2 = texture2D(images[2],coord).rgb;
+ //img.rgb = pow((1.0-2.0*i2),img.rgb+0.6);
+ img.rgb = pow(img.rgb,1.0-i2);
+ }
+ else if (program == 2) {
+ coord = zoom(st(),(1.0-1.5*params[2]));
+ img = texture2D(images[3],coord);
+ coord = zoom(st(),0.5*(1.0-0.5*params[0]));
+ coord = translate(coord,vec2(0.2,0.15));
+ vec3 i2 = texture2D(images[2],coord).rgb;
+ img.rgb = pow((1.0-2.0*i2),params[3]*5*img.rgb);
+ /*
coord = zoom(st(),(1.0-1.5*params[0]));
img = texture2D(images[3],coord);
coord = zoom(st(),0.5*(1.0-0.5*params[2]));
+ coord += 0.5;
+ coord *= rotate2d(params[3]-0.5);
+ coord -= 0.5;
vec3 i2 = texture2D(images[2],coord).rgb;
img.rgb = pow(img.rgb,5*i2);
+ */
}
- else if (program == 2) {
+ else if (program == 3) {
+ coord = st() + 0.5;
+ coord -= 0.5;
+ img = texture2D(images[3],coord);
+ coord = zoom(st(),0.5*(1.0-0.5*params[0]));
+ //coord = translate(coord,vec2(0.2,0.15));
+ //coord = rotate2d(1.0-1.5*params[2])*coord;
+ coord = rotate2d(sin(ticks))*coord;
+ vec3 i2 = texture2D(images[2],coord).rgb;
+ img.rgb = pow((1.0-2.0*i2),params[3]*5*img.rgb);
+ /*
+ */
+ }
+ else if (program == 4) {
coord = zoom(st(),(1.0-1.5*params[0]));
+ coord = rotate2d(ticks)*coord;
+ coord = translate(coord,vec2(0.5,0.5));
img = texture2D(images[3],coord);
coord = zoom(st(),0.5*(1.0-0.5*params[2]));
- coord *= rotate2d(ticks);
+ coord = translate(coord,vec2(0.2,0.15));
+ coord = rotate2d(1.0-1.5*params[2])*coord;
+ //coord += 0.5;
+ //coord *= rotate2d(params[3]-0.5);
+ //coord -= 0.5;
vec3 i2 = texture2D(images[2],coord).rgb;
+ img.rgb = pow(img.rgb,i2);
+ }
+ else if (program == 5) {
+ coord = zoom(st(),(1.0-1.5*params[0]));
+ coord = rotate2d(ticks)*coord;
+ coord = translate(coord,vec2(0.5,0.5));
+ img = texture2D(images[2],coord);
+ coord = zoom(st(),0.5*(1.0-0.5*params[2]));
+ //coord = translate(coord,vec2(0.2,0.15));
+ coord = rotate2d(1.0-1.5*params[2])*coord;
+ //coord += 0.5;
+ //coord *= rotate2d(params[3]-0.5);
+ //coord -= 0.5;
+ vec3 i2 = texture2D(images[3],coord).rgb;
img.rgb = pow(img.rgb,5*i2);
}
- vec4 feedback = imageLoad(backbuffer,ist());
- img = mix(img,feedback,0.5);
imageStore(backbuffer,ist(),img);
+ if (program != 0) {
+ vec4 feedback = imageLoad(backbuffer,ist());
+ img = mix(feedback,img,0.5);
+ }
fragColor = img;
/*
fragColor = vec4(params[1]);